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Escape from a Video Game

Dustin Brady

Young gamers control the action in this interactive new series from the bestselling author of Trapped in a Video Game. With more than 30 endings and an unlockable bonus adventure, The Secret of Phantom Island promises hours of screen-free fun.

Cooper Hawke and the Secret of Phantom Island is the greatest video game nobody has ever played. The treasure-hunting adventure was supposed to set a new standard for gaming. Then, just one month before its release date, it fell off the face of the earth.
Now, for the first time, you get a chance to play the mysterious game - from the inside. As you outsmart enemies, solve puzzles, and explore the island's hidden areas, you'll discover that there's more to this game than the world realized.
Escape from a Video Game is an innovative pick-your-plot story that promises two adventures for the price of one The main adventure builds critical thinking skills by rewarding young readers for solving puzzles and making sound choices with non-stop action and huge plot twists. Once readers beat the video game within the book, they'll get a chance to hunt for every possible ending. Finding all the book's endings reveals a code that readers can use to unlock a secret story online.
Fans of the best-selling Trapped in a Video Game series, as well as new readers, will quickly come to appreciate the page-turning action and to uncover more secrets about the mysterious video game company Bionosoft.

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BenBee and the Teacher Griefer

K.A. Holt

From the author of Rhyme Schemer, House Arrest, and Knockout!

The Kids Under the Stairs: BenBee and the Teacher Griefer is a funny, clever novel-in-verse series about Ben Bellows—who failed the Language Arts section of the Florida State test—and three classmates who get stuck in a summer school class.

But these kids aren't dumb—they're divergent thinkers, as Ms. J tells them: they simply approach things in a different way than traditional school demands.

• Each chapter is told through the perspective of one of the four students, who each write in a different style (art, verse, stream of consciousness).
• Celebrates different types of intelligence
• A heartwarming, laugh-out-loud novel-in-verse

Soon, the kids win over Ms. J with their passion for Sandbox, a Minecraft-type game. The kids make a deal with Ms. J: every minute they spend reading aloud equals one minute they get to play Sandbox in class. But when the administration finds about this unorthodox method of teaching, Ben B. and his buds have to band together to save their teacher's job—and their own academic future.

The first in a series of complementary storylines, this is an honest, heartfelt book about friendship, videogames, and learning to love yourself.

• Features a distinct and engaging cast of characters
• Encourages even the most reluctant reader to embrace their own "divergent" self
• Perfect for parents of kids age 10 and up who love Minecraft, educators and librarians, middle grade readers, new readers of poetry, and fans of videogames
• You'll love this book if you love books like Ghost by Jason Reynolds, Patina by Jason Reynolds, and Short by Holly Goldberg Sloan.

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Player vs. Player #1: Ultimate Gaming Showdown

M.K. England

In this action-packed illustrated series, four kid gamers meet at a virtual tournament and battle for the ultimate grand prize. Perfect for young fans of Ready Player One and Mr. Lemoncello's Library.

Sixty-four teams.
One mysterious grand prize.
Four gamers determined to win it all.
 
Welcome to Affinity, the hottest battle royale video game in the world! Gamers can be anything they want to be in Affinity’s high-tech, magical universe—and test their skills in fierce PvP combat. So when Hurricane Games announces an epic tournament with killer prizes, four kids form a team that feels unstoppable . . . but also maybe doomed from the start?
 
Josh is the tank . . . when his parents let him game.
Hannah is the melee fighter . . . but she can only play at the public library.
Larkin is the healer . . . as long as her family’s not around.
Wheatley is the ranger . . . with a secret that might wreck the whole team.
 
As solo gamers, they’re good. Really good. But the tournament is a whole new level of competition, and it'll take all four of them to bring it home. Can they step up their game in time for the final match?

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Josh Baxter Levels Up

Gavin Brown

Video game lover Josh Baxter knows that seventh grade at a new school may be his hardest challenge yet, but he's not afraid to level up and win!

 

Josh Baxter is sick and tired of hitting the reset button. It's not easy being the new kid for the third time in two years. One mistake and now the middle school football star is out to get him. And Josh's sister keeps offering him lame advice about how to make friends, as if he needs her help finding allies!Josh knows that his best bet is to keep his head down and stay under the radar. If no one notices him, nothing can touch him, right? But when Josh's mom sees his terrible grades and takes away his video games, it's clear his strategy has failed. Josh needs a new plan, or he'll never make it to the next level, let alone the next grade.He's been playing not to lose. It's time to play to win.

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Power Up

Sam Nisson

This inventive graphic novel that unfolds online and IRL takes readers from the halls of middle school, to epic robot video game battles, and back again.

Miles and Rhys know each other only as Gryphon and Backslash, and in the video game Mecha Melee they're an unstoppable team. They're the best friends they've got, online or in the real world, and they don't even realize they go to the same middle school.

But real-life wrongdoing blasts their duo into a crater the size of Arcticon. With life online and off a complete mess and BattleCon--and the Every Game Ever tournament--just weeks away, can the boys play their way back to each other?

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The Legend of Zelda: Ocarina of Time -Legendary Edition-

Akira Himekawa

Link must defeat evil at every turn in his perilous quest to help Princess Zelda!

The Legend of Zelda: Legendary Edition contains two volumes of the beloved The Legend of Zelda manga series, presented in a deluxe format featuring new covers and color art pieces by Akira Himekawa.

The battle for Hyrule and the Sacred Realm has begun! A young boy named Link must defeat evil on his long, perilous quest to find the spiritual stones that hold the key to the Triforce, and deliver them to Zelda, princess of the land of Hyrule.

Young Link embarks on a perilous quest to find three spiritual stones that hold the key to the Triforce, the wielder of which will rule the world! Link's plan is to deliver the stones to the Princess of the mystical land of Hyrule, Zelda. But obstacles abound and his long journey has only just begun!

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How to Be a Pro Gamer

Jon Hamblin

Ever thought you could be a contender in the fast-growing world of eSports, but weren't sure how to make it happen? This guide will take you step by step through everything you need to do to become a gaming pro

Got caught playing Fortnite in English class? Fed up with your dad telling you you'll never make a living playing video games? Then this is the book for you How to Be a Pro Gamer shows you step by step how to get into the pro-gaming world. It tells you what you need to play, how you need to play it, and even how to get signed to a pro team. Featuring interviews and advice from the biggest and best eSports players from around the world, reviews of the top 10 eSports games, and a guide to game streaming with Twitch, this is the essential guide to getting the YOLO career you've always dreamed of.

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Clone Trouble

Shawn Pryor

Criminal mastermind Cynthia Cyber has hatched her most devious plot yet. She's created an evil clone of The Gamer called Gamertron to defeat the superhero! Gamertron has the same powers and skills as The Gamer, and a group of digital ninjas is ready to do his bidding! Can The Gamer stop the villains, or will this be the superhero's final fight?

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The Secret Lives of Video Games

S. E. Abramson

Take a break from the console and discover the amazing origins behind all your favorite video games!

Did you know that Mario was originally named Jumpman? Or that his iconic hat and moustache were created because hair and mouths were too hard to animate? Or that Fortnite was originally pitched as a zombie apocalypse survival game? Or that the creator of Pokémon was inspired by his childhood bug collection? In The Secret Lives of Video Games, you'll read all this and more!

Age-appropriate games include:

  • Minecraft
  • Roblox
  • Fortnite
  • Rocket League
  • The Legend of Zelda
  • Pokémon
  • Super Mario Bros.
  • Animal Crossing
  • Sonic the Hedgehog
  • Splatoon
  • Among Us
  • Overwatch
  • FIFA
  • Tetris
  • Lego
  • and more!
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Sadiq and the Gamers

Siman Nuurali

Sadiq and his friends are starting a video game club at school and planning a tournament for the whole school to participate in, but their teacher reminds them that they also have to have a service pledge, and they are not really sure how video games fit in with the goal of helping others--until a visit to an assisted living home where his mother volunteers gives him an idea.

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Last Gamer Standing

Katie Zhao

Ready Player One meets the action of battle royale video games in this middle-grade sci-fi perfect for fans of Fortnite.

 

In twelve-year-old Reyna Cheng's world, gaming is everything. Professional esports teams are the mainstream celebrities. Kids begin training from a young age, aspiring for the big leagues.

 

Reyna is the up-and-coming junior amateur Dayhold gamer, competing in a VR battle royale against AI monsters and human players. But despite Reyna's rising popularity and skills, no one knows who she is. Gaming is still a boys' club and to protect herself against trolls and their harassment, she games the mysterious TheRuiNar.

 

When Reyna qualifies for the Dayhold Junior Tournament, she knows she's got what it takes to win the championship title and the $10,000 prize. It's a chance to make a step forward towards her professional esports dreams and to help her family with the costs of her mother's hospital bills.

 

But when she's blackmailed and threatened to be doxed by an anonymous troll, Reyna has to confront the toxic gaming community head-on.

 

With her dreams and the cash prize on the line, it's game on!

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Tournament Trouble (Cross Ups, Book 1)

Sylv Chiang

An exciting new middle reader series from a debut author.

All twelve-year-old Jaden wants to do is be the best at Cross Ups, the video game he and his friends can’t stop playing. He knows he could be—if only he didn’t have to hide his gaming from his mom, who’s convinced it will make him violent. After an epic match leads to an invitation to play in a top tournament, Jaden and his friends Devesh and Hugh hatch a plan to get him there. But Jaden’s strict parents and annoying siblings, not to mention a couple of bullies and his confusing feelings for his next-door neighbor Cali, keep getting in the way!

Tournament Trouble marks the first book in a planned series by Sylv Chiang, a captivating new voice in middle reader fiction. With sharp dialogue and relatable characters, it chronicles the ups and downs of middle school with a relevant, contemporary twist. Accompanied by Connie Choi’s lively illustrations, Tournament Trouble invites readers into Jaden’s world, and will leave them eagerly awaiting his next adventure.

Look for Book 2, coming in Fall 2018!

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Team Chu and the Battle of Blackwood Arena

Julie C. Dao

A rollicking, action-packed adventure of laser tag and fierce sibling rivalries, Team Chu and the Battle of Blackwood Arena is the first book in a commercial middle grade fantasy series by Julie C. Dao.

Clip and Sadie Chu couldn’t be more different. Popular, athletic Clip wants to become his school’s first seventh-grade soccer captain, while brainy star student Sadie is determined to prove that she can do anything her boastful brother can.

They have just one thing in common: they love laser tag. Like, really love it.

When the Blackwood Gaming Arena comes to town, bringing virtual reality headsets and state-of-the-art courses, they couldn’t be more excited—or competitive. But then a mysterious figure appears and claims to be a part of the game, forcing the Chus and their friends to save themselves from a sinister force lurking inside the simulation. Together, they must fight their way through epic battlegrounds that will test their speed, skills, and smarts . . . but will Clip and Sadie learn that they’re far better off working together than competing for the ultimate victory?

A 2023 CBC Teacher and Librarians Favorite

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Glitch

Sarah Graley

From comics rising star Sarah Graley, a fresh and funny middle-grade graphic novel featuring a girl who must save a virtual world... and her own

Izzy has an incredible secret -- she can enter the world of her new video game She meets Rae, a robot who says Izzy is destined to save Dungeon City from the Big Boss. How is this possible? And how can she fight for this virtual world when she's got a whole real life to keep up with: her family (though she could do without her mom's annoying cat), and her best friend, Eric. Things get even weirder when Izzy loses a life while inside the game, and she starts to worry about what might happen if she gets a Game Over for good. Meanwhile, Eric has been super upset with Izzy since she's been keeping secrets and bailing on their plans. Can Izzy survive Dungeon City and save their friendship?

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Can You Become a Pro Gamer?

Eric Braun

Can you hone your virtual gaming skills enough to make you a star in the world of pro gaming? First, find your game and pick your platform. Then, set out to see if you've got what it takes. Make real-life choices that can lead to disappointment, a future in the gaming industry, or realizing your dream of becoming king or queen of the console.

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